I’ve been involved in two major research projects related to my studies. The first is my MSc, which is concerned with examining geometric morphometric techniques used in the reconstruction of fossils. The second is my PhD, which I am currently working on. My PhD is concerned with procedural generation techniques used in creating very large virtual environments.
- MSc: A comparison of statistical and geometric reconstruction techniques: Guidelines for correcting fossil hominin crania
- PhD: Procedural Methods for the Modelling and Simulation of Large Environments
I’ve also started building a list of publications, which you can see here.




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